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g810-led/src/helpers/utils.cpp
Kevin Pearson 53876ac54e Add utility to convert string to uint16_t
Purpose for this is for command argument parsing of vendor and product
IDs

Signed-off-by: Kevin Pearson <pearson.kevin.m@gmail.com>
2017-04-28 16:18:37 -04:00

228 lines
12 KiB
C++

#include "utils.h"
#include <iostream>
#include <algorithm>
#include "../classes/Keyboard.h"
namespace utils {
std::string getCmdName(std::string cmd) {
return cmd.substr(cmd.find_last_of("/\\") + 1);
}
bool parseStartupMode(std::string val, LedKeyboard::StartupMode &startupMode) {
if (val == "wave") startupMode = LedKeyboard::StartupMode::wave;
else if (val == "color") startupMode = LedKeyboard::StartupMode::color;
else return false;
return true;
}
bool parseNativeEffect(std::string val, LedKeyboard::NativeEffect &nativeEffect) {
if (val == "color") nativeEffect = LedKeyboard::NativeEffect::color;
else if (val == "cycle") nativeEffect = LedKeyboard::NativeEffect::cycle;
else if (val == "breathing") nativeEffect = LedKeyboard::NativeEffect::breathing;
else if (val == "hwave") nativeEffect = LedKeyboard::NativeEffect::hwave;
else if (val == "vwave") nativeEffect = LedKeyboard::NativeEffect::vwave;
else if (val == "cwave") nativeEffect = LedKeyboard::NativeEffect::cwave;
else return false;
return true;
}
bool parseNativeEffectPart(std::string val, LedKeyboard::NativeEffectPart &nativeEffectPart) {
if (val == "all") nativeEffectPart = LedKeyboard::NativeEffectPart::all;
else if (val == "keys") nativeEffectPart = LedKeyboard::NativeEffectPart::keys;
else if (val == "logo") nativeEffectPart = LedKeyboard::NativeEffectPart::logo;
else return false;
return true;
}
bool parseKey(std::string val, LedKeyboard::Key &key) {
std::transform(val.begin(), val.end(), val.begin(), ::tolower);
if (val == "logo") key = LedKeyboard::Key::logo;
else if (val == "logo2") key = LedKeyboard::Key::logo2;
else if (val == "back_light" || val == "backlight" || val == "light") key = LedKeyboard::Key::backlight;
else if (val == "game_mode" || val == "gamemode" || val == "game") key = LedKeyboard::Key::game;
else if (val == "caps_indicator" || val == "capsindicator" || val == "caps") key = LedKeyboard::Key::caps;
else if (val == "scroll_indicator" || val == "scrollindicator" || val == "scroll") key = LedKeyboard::Key::scroll;
else if (val == "num_indicator" || val == "numindicator" || val == "num") key = LedKeyboard::Key::num;
else if (val == "next") key = LedKeyboard::Key::next;
else if (val == "prev" || val == "previous") key = LedKeyboard::Key::prev;
else if (val == "stop") key = LedKeyboard::Key::stop;
else if (val == "play_pause" || val == "playpause" || val == "play") key = LedKeyboard::Key::play;
else if (val == "mute") key = LedKeyboard::Key::mute;
else if (val == "a") key = LedKeyboard::Key::a;
else if (val == "b") key = LedKeyboard::Key::b;
else if (val == "c") key = LedKeyboard::Key::c;
else if (val == "d") key = LedKeyboard::Key::d;
else if (val == "e") key = LedKeyboard::Key::e;
else if (val == "f") key = LedKeyboard::Key::f;
else if (val == "g") key = LedKeyboard::Key::g;
else if (val == "h") key = LedKeyboard::Key::h;
else if (val == "i") key = LedKeyboard::Key::i;
else if (val == "j") key = LedKeyboard::Key::j;
else if (val == "k") key = LedKeyboard::Key::k;
else if (val == "l") key = LedKeyboard::Key::l;
else if (val == "m") key = LedKeyboard::Key::m;
else if (val == "n") key = LedKeyboard::Key::n;
else if (val == "o") key = LedKeyboard::Key::o;
else if (val == "p") key = LedKeyboard::Key::p;
else if (val == "q") key = LedKeyboard::Key::q;
else if (val == "r") key = LedKeyboard::Key::r;
else if (val == "s") key = LedKeyboard::Key::s;
else if (val == "t") key = LedKeyboard::Key::t;
else if (val == "u") key = LedKeyboard::Key::u;
else if (val == "v") key = LedKeyboard::Key::v;
else if (val == "w") key = LedKeyboard::Key::w;
else if (val == "x") key = LedKeyboard::Key::x;
else if (val == "z") key = LedKeyboard::Key::z;
else if (val == "y") key = LedKeyboard::Key::y;
else if (val == "1" || val == "one") key = LedKeyboard::Key::n1;
else if (val == "2" || val == "two") key = LedKeyboard::Key::n2;
else if (val == "3" || val == "three") key = LedKeyboard::Key::n3;
else if (val == "4" || val == "four") key = LedKeyboard::Key::n4;
else if (val == "5" || val == "five") key = LedKeyboard::Key::n5;
else if (val == "6" || val == "six") key = LedKeyboard::Key::n6;
else if (val == "7" || val == "seven") key = LedKeyboard::Key::n7;
else if (val == "8" || val == "eight") key = LedKeyboard::Key::n8;
else if (val == "9" || val == "nine") key = LedKeyboard::Key::n9;
else if (val == "0" || val == "zero") key = LedKeyboard::Key::n0;
else if (val == "enter") key = LedKeyboard::Key::enter;
else if (val == "esc" || val == "escape") key = LedKeyboard::Key::esc;
else if (val == "back" || val == "backspace") key = LedKeyboard::Key::backspace;
else if (val == "tab") key = LedKeyboard::Key::tab;
else if (val == "space") key = LedKeyboard::Key::space;
else if (val == "tilde" || val == "~") key = LedKeyboard::Key::tilde;
else if (val == "minus" || val == "-") key = LedKeyboard::Key::minus;
else if (val == "equal" || val == "=") key = LedKeyboard::Key::equal;
else if (val == "open_bracket" || val == "[") key = LedKeyboard::Key::open_bracket;
else if (val == "close_bracket" || val == "]") key = LedKeyboard::Key::close_bracket;
else if (val == "backslash" || val == "\\") key = LedKeyboard::Key::backslash;
else if (val == "semicolon" || val == ";") key = LedKeyboard::Key::semicolon;
else if (val == "quote" || val == "\"") key = LedKeyboard::Key::quote;
else if (val == "dollar" || val == "$") key = LedKeyboard::Key::dollar;
else if (val == "comma" || val == ",") key = LedKeyboard::Key::comma;
else if (val == "period" || val == ".") key = LedKeyboard::Key::period;
else if (val == "slash" || val == "/") key = LedKeyboard::Key::slash;
else if (val == "caps_lock" || val == "capslock") key = LedKeyboard::Key::caps_lock;
else if (val == "f1") key = LedKeyboard::Key::f1;
else if (val == "f2") key = LedKeyboard::Key::f2;
else if (val == "f3") key = LedKeyboard::Key::f3;
else if (val == "f4") key = LedKeyboard::Key::f4;
else if (val == "f5") key = LedKeyboard::Key::f5;
else if (val == "f6") key = LedKeyboard::Key::f6;
else if (val == "f7") key = LedKeyboard::Key::f7;
else if (val == "f8") key = LedKeyboard::Key::f8;
else if (val == "f9") key = LedKeyboard::Key::f9;
else if (val == "f10") key = LedKeyboard::Key::f10;
else if (val == "f11") key = LedKeyboard::Key::f11;
else if (val == "f12") key = LedKeyboard::Key::f12;
else if (val == "print_screen" || val == "printscreen" || val == "printscr" || val == "print")
key = LedKeyboard::Key::print_screen;
else if (val == "scroll_lock" || val == "scrolllock") key = LedKeyboard::Key::scroll_lock;
else if (val == "pause_break" || val == "pausebreak" || val == "pause" || val == "break")
key = LedKeyboard::Key::pause_break;
else if (val == "insert" || val == "ins") key = LedKeyboard::Key::insert;
else if (val == "home") key = LedKeyboard::Key::home;
else if (val == "page_up" || val == "pageup") key = LedKeyboard::Key::page_up;
else if (val == "delete" || val == "del") key = LedKeyboard::Key::del;
else if (val == "end") key = LedKeyboard::Key::end;
else if (val == "page_down" || val == "pagedown") key = LedKeyboard::Key::page_down;
else if (val == "arrow_right" || val == "arrowright" || val == "right") key = LedKeyboard::Key::arrow_right;
else if (val == "arrow_left" || val == "arrowleft" || val == "left") key = LedKeyboard::Key::arrow_left;
else if (val == "arrow_bottom" || val == "arrowbottom" || val == "bottom") key = LedKeyboard::Key::arrow_bottom;
else if (val == "arrow_top" || val == "arrowtop" || val == "top") key = LedKeyboard::Key::arrow_top;
else if (val == "num_lock" || val == "numlock") key = LedKeyboard::Key::num_lock;
else if (val == "num/" || val == "num_slash" || val == "numslash") key = LedKeyboard::Key::num_slash;
else if (val == "num*" || val == "num_asterisk" || val == "numasterisk") key = LedKeyboard::Key::num_asterisk;
else if (val == "num-" || val == "num_minus" || val == "numminus") key = LedKeyboard::Key::num_minus;
else if (val == "num+" || val == "num_plus" || val == "numplus") key = LedKeyboard::Key::num_plus;
else if (val == "numenter") key = LedKeyboard::Key::num_enter;
else if (val == "num1") key = LedKeyboard::Key::num_1;
else if (val == "num2") key = LedKeyboard::Key::num_2;
else if (val == "num3") key = LedKeyboard::Key::num_3;
else if (val == "num4") key = LedKeyboard::Key::num_4;
else if (val == "num5") key = LedKeyboard::Key::num_5;
else if (val == "num6") key = LedKeyboard::Key::num_6;
else if (val == "num7") key = LedKeyboard::Key::num_7;
else if (val == "num8") key = LedKeyboard::Key::num_8;
else if (val == "num9") key = LedKeyboard::Key::num_9;
else if (val == "num0") key = LedKeyboard::Key::num_0;
else if (val == "num." || val == "num_period" || val == "numperiod") key = LedKeyboard::Key::num_dot;
else if (val == "intl_backslash" || val == "<") key = LedKeyboard::Key::intl_backslash;
else if (val == "menu") key = LedKeyboard::Key::menu;
else if (val == "ctrl_left" || val == "ctrlleft" || val == "ctrll") key = LedKeyboard::Key::ctrl_left;
else if (val == "shift_left" || val == "shiftleft" || val == "shiftl") key = LedKeyboard::Key::shift_left;
else if (val == "alt_left" || val == "altleft" || val == "altl") key = LedKeyboard::Key::alt_left;
else if (val == "win_left" || val == "winleft" || val == "winl") key = LedKeyboard::Key::win_left;
else if (val == "meta_left" || val == "metaleft" || val == "metal") key = LedKeyboard::Key::win_left;
else if (val == "ctrl_right" || val == "ctrlright" || val == "ctrlr") key = LedKeyboard::Key::ctrl_right;
else if (val == "shift_right" || val == "shiftright" || val == "shiftr") key = LedKeyboard::Key::shift_right;
else if (val == "alt_right" || val == "altright" || val == "altr" || val == "altgr")
key = LedKeyboard::Key::alt_right;
else if (val == "win_right" || val == "winright" || val == "winr") key = LedKeyboard::Key::win_right;
else if (val == "meta_right" || val == "metaright" || val == "metar") key = LedKeyboard::Key::win_right;
else if (val == "g1") key = LedKeyboard::Key::g1;
else if (val == "g2") key = LedKeyboard::Key::g2;
else if (val == "g3") key = LedKeyboard::Key::g3;
else if (val == "g4") key = LedKeyboard::Key::g4;
else if (val == "g5") key = LedKeyboard::Key::g5;
else if (val == "g6") key = LedKeyboard::Key::g6;
else if (val == "g7") key = LedKeyboard::Key::g7;
else if (val == "g8") key = LedKeyboard::Key::g8;
else if (val == "g9") key = LedKeyboard::Key::g9;
else return false;
return true;
}
bool parseKeyGroup(std::string val, LedKeyboard::KeyGroup &keyGroup) {
if (val == "logo") keyGroup = LedKeyboard::KeyGroup::logo;
else if (val == "indicators") keyGroup = LedKeyboard::KeyGroup::indicators;
else if (val == "multimedia") keyGroup = LedKeyboard::KeyGroup::multimedia;
else if (val == "fkeys") keyGroup = LedKeyboard::KeyGroup::fkeys;
else if (val == "modifiers") keyGroup = LedKeyboard::KeyGroup::modifiers;
else if (val == "arrows") keyGroup = LedKeyboard::KeyGroup::arrows;
else if (val == "numeric") keyGroup = LedKeyboard::KeyGroup::numeric;
else if (val == "functions") keyGroup = LedKeyboard::KeyGroup::functions;
else if (val == "keys") keyGroup = LedKeyboard::KeyGroup::keys;
else if (val == "gkeys") keyGroup = LedKeyboard::KeyGroup::gkeys;
else return false;
return true;
}
bool parseColor(std::string val, LedKeyboard::Color &color) {
if (val.length() == 2) val = val + "0000"; // For G610
if (val.length() != 6) return false;
color.red = std::stoul("0x"+val.substr(0,2), nullptr, 16);
color.green = std::stoul("0x"+val.substr(2,2), nullptr, 16);
color.blue = std::stoul("0x"+val.substr(4,2), nullptr, 16);
return true;
}
bool parseSpeed(std::string val, uint8_t &speed) {
if (val.length() == 1) val = "0" + val;
if (val.length() != 2) return false;
speed = std::stoul("0x" + val, nullptr, 16);
return true;
}
bool parseUInt8(std::string val, uint8_t &uint8) {
if (val.length() == 1) val = "0" + val;
if (val.length() != 2) return false;
uint8 = std::stoul("0x" + val, nullptr, 16);
return true;
}
bool parseUInt16(std::string val, uint16_t &uint16) {
if (val.length() == 1) val = "0" + val;
if (val.length() == 2) val = "0" + val;
if (val.length() == 3) val = "0" + val;
if (val.length() != 4) return false;
uint16 = std::stoul("0x" + val, nullptr, 16);
return true;
}
}